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@JordanMossy

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2,051
Following
805
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691
Statuses
3,910

Sr Hard surface artist at @Rebellion previously Sr Hard surface artist @CAgames & @splashdamage 🏴󠁧󠁢󠁷󠁬󠁳󠁿All views are my own📢

Cardiff, Wales
Joined August 2011
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@JordanMossy
Mossy
1 month
This whole thread is a person who's just discovered how a game engine works but thinks they are mistakes. Procedural generation, Anti aliasing, Polygons, lod loading, culling, pre animated scenes, texture mipping. You know we do those things so the game will actually run right?
@GTAVI_Countdown
GTA 6 Countdown ⏳
1 month
Mistakes Rockstar made in the GTA 6 trailer: Missing wind physics on Lucia’s hair that doesn’t match the speed of the car. (1/7)
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@JordanMossy
Mossy
2 years
Art director just came back, he said the edge wear looks too much like a substance painter default filter. Can you make it more 'realistic' thanks.
@AenderLara
Aender Lara 🍩
2 years
👀👀👀👀 references
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@JordanMossy
Mossy
1 year
@TheCartelDel A lot of people here are repeating the same chicken or egg drivel "don't release it then" That's exactly how you fix the issues, by releasing on a large user base then addressing all the strange setups that people own that cause issues. Not releasing helps no one
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@JordanMossy
Mossy
4 years
I feel like this whole #COVID19 response from the UK can be summed up in this short Mitchell and Webb sketch. #lockdown
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@JordanMossy
Mossy
2 months
It's funny how people's opinions seem to shift when it's suddenly your own work being stolen isn't it
@MKBHD
Marques Brownlee
2 months
Well well well. Runway AI video generator was trained on YouTube videos without permission, including 1600+ MKBHD videos 🫠
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@JordanMossy
Mossy
3 months
Saw this is getting a lot of eyes. How about a fully in-depth 37 Minute one for free? Enjoy!
@JordanMossy
Mossy
3 months
not much of a tutorial as its 1000x speed, but a slight insight.
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@JordanMossy
Mossy
3 months
not much of a tutorial as its 1000x speed, but a slight insight.
@ArtOfPilgrim
Pilgrim
3 months
How would you approach modelling the curvy grips for the FN P90? #gamedev #gameart #b3d
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@JordanMossy
Mossy
6 months
Oowpsie, I may have been a wittle bit naive wiv invwestments and shut down a couple hundred stuwdios.
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@gamedevdotcom
Game Developer
6 months
Saber Interactive CEO thinks people are being too hard on 'naive' Embracer Group "I think you can blame Lars for maybe being a little bit naive that this gravy train would just continue"
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@JordanMossy
Mossy
2 months
I can assure you there is no "lack of talent" currently facing the game industry, the issue is no talent is able to currently land a stable job and those companies that have funding issues are all because of bad financial decisions, resulting in the firing of said *talent*
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@JordanMossy
Mossy
11 months
We ballin'
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@JordanMossy
Mossy
4 months
quick and easy knurling in blender
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@JordanMossy
Mossy
1 month
I guess I should actually texture this thing huh...
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@JordanMossy
Mossy
1 month
I heard someone mention they wanted to see wires? I'd qualify this as slightly too dense for games.
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@JordanMossy
Mossy
16 days
UE5 6 Step Perfect lighting 1. Turn on Hdri backdrop in plugins 2. Plug in HDRI 3. Rec light on camera and opposite subject 4. 105mm prime lens, turn on DOF set focus and aperture to 2.8 5. Use post process volume with sharpen, slope and toe to tone the image. 6. Render
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@JordanMossy
Mossy
9 months
Uzing RizomUV Constrain Edges to make flawless straightened UVS on pelt maps
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@JordanMossy
Mossy
2 months
Tackling non variable width fixed bevels on corners in blender & How to avoid those nasty edges.
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@JordanMossy
Mossy
10 months
Added some feedback to this, had it in my bookmarks on backlog for it. Hopefully its useful to the general audience also, not just yourself.
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@JordanMossy
Mossy
1 month
I'll keep it brief.
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@JordanMossy
Mossy
1 month
We aren't even getting into the nitty gritty of the fact the AO and Curvature also respect the bevel shader either @marmosetco Amazing job as usual.
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@JordanMossy
Mossy
2 years
If you are looking into getting Plasticity, I would recommend this tutorial from the myth the legend.
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@munsplit
munsplit 🇺🇦
2 years
finally^^
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@JordanMossy
Mossy
1 month
Maybe you want to see what's inside?
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@JordanMossy
Mossy
9 months
Coming at you again, with another fresh tutorial
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@ArtOfPilgrim
Pilgrim
9 months
Hardsurface artists, how would you go about recreating a grip pattern like this? #gameart
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@JordanMossy
Mossy
1 year
Shows subdivision model with ngon that smooths perfectly for the intention of being a highpoly model *Misinformed artists*
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@JordanMossy
Mossy
1 month
@ThunderBrush I need to start taking screenshots rather than QRTing them, the system is broken
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@JordanMossy
Mossy
9 months
Taken from an answered question on the Game art Community Discord. If you aren't aligning your UV's before baking and are just 'hoping' they'll be fine for hard surface bakes at lower resolutions. You might want to look at this.
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@JordanMossy
Mossy
3 months
@MichalKus3 F4E because the radar warning receiver is so happy to see threats.
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@JordanMossy
Mossy
1 month
Plasticity to Baked lowpoly pipeline using TB5
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@JordanMossy
Mossy
1 year
Distance based mesh density. Try and maintain density at scale. Generally when modeling large things the smaller something is the more you should maintain that density at scale when permitted to do so. View distance is the priority here, so this doesn't apply to fps props.
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
10 months
Happy to say I've managed to convince a company I am an artist and have a job lined up for January. In seriousness, can't wait to start making some cool stuff and hope everyone else can land feet first in regards to the crazy 2023 situation we are currently living through.
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@JordanMossy
Mossy
9 months
What Polish setting to use in ZBrush when smoothing out midpoly meshes for the 'smooth' look? I personally use Polish Crisp Edges with the circle unchecked, It preserves the underlying forms just enough while smoothing them. Polish with an open circle, avoid at all costs.
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@JordanMossy
Mossy
2 months
I guess if you want to work this way you can by using this script? Run this in blender then press f3 and look for smoothing groups, assign a shortcut to it then tada, max style smoothing. Default angle is 30, but if you change it to 180 its basically like you've removed all
@Mad_Polygon
Mad Polygon
2 months
blender people, is there anything in blender that resembles 3ds max's smoothing groups by face selection feature? So I want to basically select a set of faces and the bordering edges will be marked sharp.
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@JordanMossy
Mossy
1 month
Bevel shader bakes work too good to be true
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@JordanMossy
Mossy
1 month
Marmoset Toolbag5 Bevelshader test 2: Boogaloo Left is the lowpoly, right is that baked onto itself with the bevel shader.
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@JordanMossy
Mossy
20 days
Artists, you can only use ONE image to convince people to follow you, which one would you use?
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@SyphoticART
Syphotic
20 days
Artists, you can only use ONE image to convince people to follow you, which one would you use?
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@JordanMossy
Mossy
10 months
Crit v2, lighting and camera. Going over simple things you can do in marmoset to push a render to a more pleasing look. Adds an awful lot to an asset.
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@JordanMossy
Mossy
1 year
What's it like to create without limits? -Interlinked. Do they teach you how to model in Ngons? -Interlinked. Do you long for having your polygons interlinked? -Interlinked. Do you dream about topology? -Interlinked. Within polygons interlinked. -Within polygons interlinked
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@JordanMossy
Mossy
1 year
The Bren is out the oven, freshly baked.
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@JordanMossy
Mossy
1 month
I've seen a lot of questions in regards to Toolbag 5's bevel edge shader/baker. Hopefully this answers those questions like, Does it bake onto itself? Do you need a highpoly? How does it work?
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@JordanMossy
Mossy
11 months
Probably this guy
@JeryceDia
Jeryce Dianingana
11 months
Artists, show me your most popular Piece ! Might be this one for me
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@JordanMossy
Mossy
2 months
SubD techniques and advice for @Daga_Production 23 Minutes this time. Sped up the not interesting part, then I talk over why you'd approach things the way I did after. Hopefully its of help to people.
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@JordanMossy
Mossy
9 months
Complex example of using the deformation smooths in ZBrush Polish closed circle gives the best result but takes the longest on dense meshes Polish open circle adds a rim to edges. Polish Crisp closed circle on takes multiple smooths Polish Crisp open circle fastest & least uses
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@JordanMossy
Mossy
1 year
Uzi Forgrip - subd Ngon party
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@JordanMossy
Mossy
9 months
Issues with midpoly to highpoly meshes in zbrush causing faceting? Smooth by features is here to save the day! Small step process to stop those issues.
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@JordanMossy
Mossy
5 months
My Zuni got a switch on it
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@JordanMossy
Mossy
6 months
Some closer shots of the Uzi
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@JordanMossy
Mossy
10 months
Cash runs everything around me 🥐
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@JordanMossy
Mossy
2 months
Post your unfinished projects. Literally too many to count... Need to start actually finishing stuff huh.
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@odd_enough
Jordan Cain
2 months
Post your unfinished projects. The last image was from 2010 when I was still using Cinema4D and had just learned how to UV unwrap. 🤓
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@JordanMossy
Mossy
11 months
2012> 2013 >2017>2023
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@Substance3D
Adobe Substance 3D
11 months
Show us your work from when you first started vs. now
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@JordanMossy
Mossy
20 days
@cswood @FreckledLiberty (There's nothing you find more attractive than an uneducated woman) The statement just sounds like you're scared of women that are smarter than you. Like cmon man, be better.
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@JordanMossy
Mossy
16 days
basic textures still, messing with noise
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@JordanMossy
Mossy
1 month
Marmoset Toolbag5 Bevelshader test bakes Leftmost: lowpoly no bake middle: bake right: 'highpoly' with bevel shader on bake Quite literally a gamechanger for quick low>high
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@JordanMossy
Mossy
10 months
basic materials started, time to get into those alpha brushes.
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@JordanMossy
Mossy
1 month
@mubly Blue detected, Opinion rejected
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
1 month
Black 2024
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@JordanMossy
Mossy
1 year
Texturing has begun
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@JordanMossy
Mossy
6 months
Some more ref, for posterity
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@JordanMossy
Mossy
2 years
@moons_artwork He really got you with that one. Going against all standard career paths that secure financial solidarity for the pursuit of passion over money. Not to mention requires mastery very few achieve due to dedication of time. You clearly must be privileged.
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@JordanMossy
Mossy
11 months
Mags packed
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@JordanMossy
Mossy
3 months
@odd_enough *Points at arcane knowledge*
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
7 months
Seeing as this is my second tag I feel like I have to join in, I'm going to tag some absolute mad lads though. @Rmlambert_00 , @ACMSS1I6L3K8 @KiebeBlend @RickGreeve @jacrossiter @DavidRi49970339 @frammnique . I want to see some beautiful work on my timeline.
@odd_enough
Jordan Cain
7 months
Another train? Ok then, switching this one up with older art just so I can work in a pun. One does not simply caulk into Mordor. Passing the baton on to @JordanMossy , @Justin_Frazee , and @JoshVanZuylen Yes. The other J's.
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@JordanMossy
Mossy
2 years
@thenotpit A theoretical thing that many artists within industry experience. Many times the real world doesn't look realistic when echoed in games and film and quite commonly it's pointed out without asking what the reference looks like.
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
4 months
@MichaelG_3D Living your life, wasting time
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
2 months
One of my good friends in university Craig at one point in a project we were on complained about the amount of work I was giving him as it was beyond his perceived level, saying that my level was way beyond his and that he couldn't keep up. I gave him honest feedback straight,
@jadel4w
Jade Law
2 months
I see “git gud” as something people say when someone’s not ready for more concise feedback. It’s telling people they’re not there yet. It’s not dismissive, or disrespectful, it’s basically telling someone they have a long journey ahead. Not caring would be simply not replying.
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@JordanMossy
Mossy
1 year
The biggest thing no one is talking about in regards to layoffs is that a loss in job is more than just switching over to somewhere new. Often you have to completely uproot yourself, move halfway across the world and change lifestyles. Families, finances & health are affected
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@JordanMossy
Mossy
2 months
@Kitojiki I agree It has it's applications in scientific fields for medicine and the like but looking at it as a lesser evil even though the majority of 'creative' sided AI has in fact done more bad than good is not really the point. I'm not pointing out the hypocrisy of AI for science,
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@JordanMossy
Mossy
1 year
Little tip for lowpoly polygon density on curves that I made for someone, could be of use to others.
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@JordanMossy
Mossy
7 months
@Substance3D You could be adding features that, you know, people want rather than this AI cashgrab shill garbage.
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@JordanMossy
Mossy
17 days
Messing with UE5
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@JordanMossy
Mossy
2 years
Working on making a mech, conceptual stage currently
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@JordanMossy
Mossy
2 years
@ClaudiaTheDev @klautier_art I would like to point out this isn't correct. Maybe for mobile, no. But for AAA 100% yes, if you see faceting on a silhouette of a model in an FPS game, you are not doing AAA.
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@JordanMossy
Mossy
1 year
Found a good blender shader that works for PBR Spec Gloss workflows, ironic that there's no default option for it. Works flawlessly
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@JordanMossy
Mossy
2 months
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@JordanMossy
Mossy
1 year
"Hey man so that Jira task QA submitted that you market as 'works as intended' just went viral on reddit"
@AbKi
Rachel Noy 🌿
1 year
14.5k upvotes? Really? Jesus Christ.
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@JordanMossy
Mossy
1 month
Kick open the ops container
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@JordanMossy
Mossy
2 years
So, Stumbled upon this again after using blender then realizing this just needs fixing about now @autodesk 3DS splines not being able to rotate(bank) in 3d space.. Seriously?? Even polycount talked about this issue in 2015, why is this still not a feature.
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@JordanMossy
Mossy
11 months
Gave myself 30 mins, so decided to do an all in one Subdiv chair. Haven't messed with blenders curve tools too much, so slowed down a lot on that part.
@MichaelG_3D
Michael G
11 months
QRT you 3D modeling a chair! Took about 30 mins just thought I would have a little fun and model something really quick. (don't look too close) I know some parts aren't the best but it was for fun xD
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
2 years
@jeffsimpsonkh I love the stance of the developers milking it, like "finally we've solved one of our biggest problems" Apparently becoming an artist is now a hindrance, not a creative field
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@JordanMossy
Mossy
1 year
We about to start cooking with gas, Midpoly done, just a reticule and some pressure switches before moving on to game model. #b3d #gameart
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@JordanMossy
Mossy
10 months
Miami vibes
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@JordanMossy
Mossy
1 year
@henningsanden We do it for the fans. *The fans*
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@JordanMossy
Mossy
1 year
I've used Max, Maya, Modo, cinema4d, blender, fusion and 3d coat in Industry. But I've never forced software into a development pipeline that wasn't native unless needed or necessary. You use what you're given unless you can use what you want. Never thought of that as an issue.
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@JordanMossy
Mossy
1 month
@FaZeDemocrat Me and my directx family
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@JordanMossy
Mossy
3 months
@filianIsLost I don't think endorsing your audience to break terms of service and copyright of the original owners model (which you've already done by ripping a paid model off VRChat) is a good idea. I can see this coming back to bite you, especially given you've made merch under that pretence
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@JordanMossy
Mossy
9 months
UK game dev time to disclose pay 2016-2017 Assoc weapon artist Splash 21k Upped to 24 2018 - 2019 Mid weapon artist Splash 28k Upped to 32 2020 - 2021 Mid hard surface CA 40k Upped to 42 2022 - 2023 Senior hard surface CA 50k Upped to 52k #gamedevpaidme
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@JordanMossy
Mossy
2 months
Ever been rejected for a job offer after interviewing at a company because *we don't want the culture of our studio to change* because too many people from a company you worked for 8 years ago work there currently? Psssh me neither. This industry can be a joke sometimes. Unionise
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@JordanMossy
Mossy
2 years
@TheCartelDel Bad ideology, forcing your workforce into a position they disagree with I'd say is a surefire way to stop talent acquisition
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@JordanMossy
Mossy
26 days
@jadel4w @jessiegender People are really out here not understanding there are different kinds of love. Philia, Storge, Agape and Eros. What they show is philia and is built on trust, not romantism or attraction.
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@JordanMossy
Mossy
2 years
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@JordanMossy
Mossy
8 months
@AdnanChaumette @henningsanden Haven't seen any 'actual artists' that do AI prompting because all actual artists that try it immediately see its limitations and aspects that make it a lot more miss than hit. You'll spend all your time fixing the errors it introduced. Prompting is steering a car with no wheel
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@JordanMossy
Mossy
2 years
@sylvainsarrailh @ArtStationHQ Me strong, me good artist
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@JordanMossy
Mossy
1 year
Asset I made that was recently featured in the game I'm working on @PlayHyenas @CAGames made using @getPlasticity and 3dsmax.
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@JordanMossy
Mossy
1 year
Slow progress. but progress none the less. Fullsize Uzi, Blender.
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@JordanMossy
Mossy
11 months
Just a reminder, I am still looking for work. Currently interviewing at 3 places all of which have had me on hold the past 3 weeks. Remote opportunities only at this point.
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