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Jason Miletta 🦋 @jasonmiletta.bsky.social Profile
Jason Miletta 🦋 @jasonmiletta.bsky.social

@JasonMiletta

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I make games! Working on a 3D platformer | Former: @twitch | https://t.co/tKxRija6TU | https://t.co/dWDpFi5nLQ

Milwaukee, WI
Joined September 2012
Don't wanna be here? Send us removal request.
@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 years
JumpBear is officially out there and on Itch now! #gamedev #indiedev #UE4 #madewithunreal
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
1 month
Current goal: learn a doable workflow/style for level designing solo. Virtually have zero real practice here so learnin my way through trimsheets/vertex painting/whatever else that fits the older look! #GameDev #IndieDev #LevelDesign #3DPlatformer #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
2 months
My excitement for gamedev going into the winter break was so high and yet the steam winter sale put a quick stop to that 😅 Finally put some time in to wrap up wobbly/junky bits that I had goin #ScreenshotSaturday #GameDev #IndieDev #3DPlatformer
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
2 months
Realized I had most of the setup needed for visualizing inputs so I scrapped together a little gamepad! I'll probably give in to the urge to model up a lil 3d controller at some point #GameDev #IndieDev #3DPlatformer #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
2 months
Ground work for automatic camera rotation, no right thumbstick required! For now its influence is far less while airborne but it'll be most useful during complicated movement stuff where you're using your thumb for those other actions. #GameDev #IndieDev #3DPlatformer
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
2 months
Worked on some quality of life stuff. Probably feel it more than you see it here, but got coyote jumps in and now handles early jump presses now when falling. Still dialing it in since double/airborne jumps are a thing too #GameDev #IndieDev #3DPlatformer #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
Look out the programmer is doing art again. Im trying a little art testing for environment/textures since flat colors dont do many favors when it comes to depth perception which is kinda useful for platforming #GameDev #IndieDev #3DPlatformer
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
I made these little energy orbs for a previous version of this game that basically just work as a lock and key situation. Idk if I really have use for em now but more than anything im just surprised they still function! #GameDev #IndieDev #3DPlatformer #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
Been doing a lot of work under the hood improving movement. I find the more I fiddle with things, the more I push jumps to be higher, runs to be faster, etc. Also fitting in bits of level designing this skyscraper graveyard #GameDev #IndieDev #ScreenshotSaturday #3DPlatformer
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
Grapple hook stufs #GameDev #IndieDev #3DPlatformer
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
Please keep your walljumps and sideflips in the level at all times #GameDev #IndieDev #3DPlatformer #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
@Fabrazz Yeah! At least I think so! The more I test stuff I've been nudging up speeds, jump heights, all the things
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
3 months
Wrapped up some various fixed camera setups. Not particularly fancy but not too tricky to get going either #GameDev #IndieDev #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 months
The urge to make a 'tactical espionage action' game is always there but especially so when I start fiddling with fixed cameras. Im not sure I actually want fixed cameras much during platforming but there's some one off things I can use it for. #GameDev #IndieDev #3DPlatformer
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 months
RT @JasonMiletta: What's the loweffort doodle form of a blockout, is that already a blockout? Been tweaking the simple event camera to hand…
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 months
What's the loweffort doodle form of a blockout, is that already a blockout? Been tweaking the simple event camera to handle screen wipe transitions now that portals can quickly send you anywhere #GameDev #IndieDev #3DPlatformer #ScreenshotSaturday
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 months
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 months
RT @oldmanofthefire: forest
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@JasonMiletta
Jason Miletta 🦋 @jasonmiletta.bsky.social
4 months
RT @JasonMiletta: One note related to the portals I didnt consider wanting but I ended up sorta getting for free is that they mostly handle…
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