Our Rail concept has been good for us. It doesn't take long to install.
QB Read: Start with the Rail & if they're in Man - work the Rail low to high.
Rail-1
Under mesh-2
Rub Curl-3
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Every front that we see falls into one of these four categories.
Even Split
Even Stack
Odd Split
Odd Stack
Front identification is the foundation to everything that we do.
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Y Cross, Y Not? (1 of 4)
✔️We like to run our Y Cross out of 2x2 closed, most of the time.
✔️Read 1a is
#1
Work for Outside Release
✔️Read 1b is Bubble (Backpedal Bubble)
Full Course Here:
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Our 12 Spring practices consist of our 4-Day Install x 3.
Wk 1-Base formations & calls
Wk 2-Repeat base calls & dress w/tags & motions to give the illusion of complexity
Wk 3-Add wrinkles & more exotic calls
Quality > Quantity
↘️
#JMOSystem
We are looking for:
1.)Numbers
2.)Grass
3.)Leverage
Quite often, motion helps us get there.
Motion forces defenses to have to communicate and move which creates a disruption and we like that.
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Our Stick concept is one of the first quick concepts that we install.
If we've got Man, the Stick turns into an out.
#1
on the Stick side absolutely must release outside.
M-andatory
O-utside
R-elease
Full Must Have Quick Game Course Here:
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Defensive fronts can appear complex. We group fronts into four categories.
This has been an effective teaching tool for our players over the years as it allows them to process fast!
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Day 1 Spring Practice:
✔️10m Indy
✔️10m Mesh
✔️Group Screen Period
✔️Team RPO Period
✔️Team Pass
✔️Team
Script Breakdown:
Screens, Primary Runs, Primary Passes, & Protections
Installing Your Offense During Spring/Summer Full Course Here:
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Our featured course of the day is Y Cross.
▪️Tag the crosser (Y)
▪️Opposite crosser
#1
runs W.O.R. (Work for outside release-not mandatory)
▪️
#2
- bubble screen (back pedal bubble)
🧵1 of 4
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Quick Game RPO Concept: Pop
Pop is like a 3 man Stick concept with a Key Screen.
#1
-6yd hitch that attacks the inside hip of curl/flat player
#2
&
#3
- Key Screen
QB reads box: 6 for 6=Run the ball
Read
#7
Essentially, this is
#TripleOption
Football
🧵
Talking through our Spacing concept:
Y: 6-yard Sit route
#1
: Dock route...needs to get to 6 yds width from the sit. (Spray release if needed)
#3
: Flat...Width > Depth
Backside - 3 step slant-man beater with RB check-swing if we want
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It's simple and everyone loves it but Inside Zone is the cornerstone of the multiple spread run game. Here are the blocking rules that we teach.🧵
#JMOSystem
Covered Playside Rules:
If you're just delving into the RPO world, this is a great place to start. All Hitch is an easy concept that gives us 2 gift routes that can easily convert and this allows us to attack a conflict player.
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Full RPO Manual Here:
Y-Cross Reads: 🧵
Read 1a:
#1
opposite Y-WOR (Work outside release)
Read 1b: bubble
Read 2: Y on crosser. Release vertical over Mike then get flat and cross at 12 yds.
Read 3: Backside post
Read 4: Swing to back (Danger Route)
It's February and Spring Ball will be here before we know it!
Our 4-day install repeats 3 times over the course of 12 Spring practices.
Get everything on the board and decide which concepts are married before installation.
Full Course Here
⬇️
Our 4x1 Stick concept is really just a double stick.
Back releases to the 3 receiver side making it a 4x1 concept.
#3
runs the sit route (6 yds depth)
#2
runs the dock route (6yds away from the stick)
#1
M.O.R.
Backside runs a 3 step slant
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We like Snag in short-yardage situations.
Landmarks are very similar to Stick, we just work from the outside in.
Corner Route replaces the M.O.R. from Stick
QB looks Snag or Outside Stick to Corner to Flat v. Zone.
Full Course Here:
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The benefits of motion are many.
From creating a numbers advantage, better angles & leverage, or forcing 11 people to communicate effectively in a very short window of time...motion is a great way to appear complex yet remain simple.
#JMOSystem
QB Pin & Pull is a great RZ or boundary run.
Backside:
OZ
Fontside:
Point on End Man LOS
#1
WR in Bunch blocks overhang or press defender
#3
kicks 1st thing outside
#1
Basic pin/pull read from there
Love this v Even fronts & field strength defenses!
🧵
It's simple but we love it.
Curl Flat
We are looking for width to open up depth.
This has been a great boundary concept for us.
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Curl Flat is easy and that's why we love it.
Vs. Man:
Flat seeks with not depth on the punch
Curl 12 yd curl
Backside
#1
- SIN (Speed In) route (8-10 yds stay on the run)
Full Curl/Flat Course:
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Focusing on our Quick Game RPOs this week.
We like to categorize these concepts into 2 high and 1 high defensive looks. There's a lot of cross-over between the concepts but this is just how we categorize them.
RPO Manual-
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X Pow Tunnel Screen:
X works 1,2,3 - Retrace on 3rd step under control
#2
Push Kick to Man over
#1
OT flat to kick Man over
#2
(Sidewalk Block)
OG-Influence Pull
C-Block back, width, flat, log
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Rail is cheap & effective!
The rail is tight and works the alley at the bottom of the numbers.
PS
#1
runs rub curl to force M under
PS
#2
sets the mesh on over route by attacking the toes of the LB
BS
#2
mesh under route
BS
#1
post curl
We urge our players to play a 2nd sport.
We created a partnership with our Track program & players that don't want to compete can train with the team.
Here's a look at how we use the month of February in our 12-Month plan.
Full Course Here:
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The primary function of the Curl-Flat concept is to create a horizontal stretch on the defense to stress the underneath coverage.
This video illustrates our mirrored version which usually includes play-action.
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Our Ghost Formation allows us to tag someone to bring over and even if they aren't an eligible down field receiver, they are an eligible blocker & the defense has to bring bodies over to match.
Be simple/look compex.
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Why we put our
#Dude
to the boundary:
Not everybody has a corner that can match your best WR.
They've either got to play soft or bring a safety over to help.
Play soft = Easy Money
Safety Over = Numbers Advantage Somewhere
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The best motion indicator to help identify coverages happens when we make a new
#1
receiver.
Bumps = Work the Curl/Flat
Traveling = Look for our man beater
Full Curl Flat Course Here:
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Smash Divide is an effective & explosive shot play vs any 2 high shell.
The divide is tagged.
Stem for 5, push vertical for 5, then split the safeties.
The read is high/low.
Full Course Here:
RPO Quick Game Concept: WIN
Attacks inside.
Slot runs a 5 route,
#1
outside runs a hitch that converts to a 5 yd in vs press man.
Now we just work the Curl/Flat defender.
Full RPO Manual Here:
#JMOSystem
We've shared this in the past but as our following grows, we want to re-share:
We put every defensive front into 1 of 4 categories:
Even Split
Even Stack
Odd Split
Odd Stack
Once we know what we're dealing with, we can start working on our rules.
G/H Counter Rules vs Even Split:
Gap - Down - Backer
Guard's pull needs to be tight off the down block
H Back needs depth and looks to get inside out on the PSB
#JMOSystem
Full Course Here:
Featured Course of the Day: 4 Vertical Passing Game with Switch Routes and Tags
Outside WRs-Work for outside release
Y=Locked Seam Player (No benders/sight adjustments)
H = Sight adjuster (Seam Read)-Win at 10-stay vertical Can't win at 10-run the bender
We utilize 3 tempos:
Yellow Light = Base/No Huddle
Green Light = Base/No Huddle Faster than Yellow
Red Light = 4 minute offense to control the clock and slow the
game down
Green Light has 2 sub-tempos:
Fire & Nascar
More:
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The
#JMOSystem
Featured Course of the Day is:
Must-Have Quick Game: Stick, Snag, and Spacing
This video highlights Snag which has become a go-to short-yardage/red-zone concept for us.
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Curl Flat Concept - Man-Beater Variation:
#3
: Pipe Route
#2
: Punch Route w/emphasis on width
#1
: Curl
BS
#1
: SIN Route & stay on the run
RB: Fast Motion, Swing, or Check Swing
We love this to the Boundary.
Orbit Motion from our
#1
or
#2
receiver can give us an extra hat or half of a hat in the box.
Orbit motion can make for bad eyes defensively and numbers advantages for us.
Full Course Here:
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Split Zone w/RB insert is a favorite. We call this "Boss".
When they screw down the boundary safety & get a 7th hat in the box, inserting the RB gives us the ability to account for everybody.
*Great RZ call when teams play Zero*
Full QB Run Manual⬇️
As far as installation and teaching time is concerned, the Rail Route has been good to us. We consider this an inexpensive concept.
This is not a wheel route. RB is tighter & working the bottom of the numbers.
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When we motion our back out of the backfield, if we see no movement from the defense, we'll throw the bubble. If we see movement, we've likely just created a numbers advantage in the box.
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4 Verts
QB Read for Middle of Field Open: Look for 1 on 1 outside for a win right now. If he doesn't have that he's going to look the safety off go look bender to vertical outside.
Full Course Here:
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It's a simple game.
Just throw the Now.
Our Now Route is one that we need to throw more. Take advantage of the fact that a 6 yard throw to the boundary can turn into 60 because an athlete has the ball in space.
RPO Manual:
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Repping QB footwork & mechanics for our RPOs during mesh period has been a great use of our time.
Pre & Post snap footwork doesn't change whether it's a zone or RPO call.
Full QB RPO Footwork Course here:
#JMOSystem
It's all about the illusion of complexity and we are always looking for numbers, grass, & leverage.
G/T Counter is one of our four main run concepts.
In this look...snap route is the first read and then we read the end on the L.O.S. and go from there.
We run a 10 minute mesh period each day.
RPO reads and footwork is often included in that period.
One key for QBs is that once they flip their feet & disconnect, reload the back foot to get some juice on the throw.
Bash w/Mike Read is a variation in our Power game that takes the read off the end man on the LOS and puts it on the Mike.
QB reads Mike & G kicks the end man.
We like this v teams that are gap exchanging w/the PS End & Mike LB.
QB Run Manual:
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Inside Zone is the Cornerstone of the Multiple Spread run game.
3 Base Rules for this scheme are: Covered Playside, Covered Backside, or Uncovered
Covered Playside Rule = Flop & Drive
Coaches:
Today's tweet is brought to you by the letter "S".
Of the four concepts here, which is your favorite?
Do not consider down, distance, time, or situation.
Where is your heart?
Drawings powered by
@PQDSystem
G/T & G/H vs Odd:
We can arch the front side if need be but we'd like to lock that Tackle
G: works Ace block w/C to BS Backer
BSG: Pull & Kick End man on LOS
T: Flat, bang, hinge & protect B gap
QB: is responsible for backside overhang
Y Cross, Y Not? (3 of 4)
✔️Progression 3 is our Win Post on the back side.
✔️Inside release, push vertical to 10, aim for near post
✔️Progression 4 is our RB Swing. This is also our hot/danger route.
Full Course Here:
#JMOSystem
Attaching some form of inside fade combo has become a favorite answer to man.
GIF = Glance & Inside Fade
Single WR runs glance...5 steps & make ourselves friendly. Press or cloud converts to the takeoff.
Full Combo RPOs to Attack Man or Zone Course:
4 Verts with our "Swag" tag (Switch
#1
&
#2
)
TEs and Wings don't switch but slots and backs do.
#2
uses
#1
as a natural rub and works back to the landmark.
H may need to communicate to X that he's got the bender.
Full Course Here:
#JMOSystem
Our 4 base run concepts are:
Inside Zone
Outside Zone
Power
Counter
G/T Counter is a staple of our offense.
Here's our Split G/T.
More Here:
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A little more on our Stick Concept regarding the backside double slants & QB Reads:
Inside slant protects the outside slant.
QB Reads vs. Off Zone:
1.) Alert the M.O.R.
2.) Stick
3.) Flat
Full Quick Game Course Here:
#JMOSystem
QB Pre-Snap Stance in the Multiple Spread Offense:
✔️Heels at 5
✔️Feet balanced
✔️Knees bent (short stop)
✔️Arms out with slight bend
✔️Show palms
✔️Thumbs make a "U"
Full QB Footwork & Mesh Mechanics in the RPO Offense Course Here:
Memphis = Mesh Drive
The pylon post simply turns into a Top Route working to the toes of the LBs. Setting a tight mesh with the under is key.
Vs Zone - Sit & Settle
Vs Man - Wheel & Clear
Full Course Here:
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The Five Route is not a slant.
This route pushes vertical for 5 yds, then we break and get friendly to the QB. The route should attack the grass a little further than the slant.
This route is great when tagged with Outside Zone.
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Wrinkles & Windowdressings allow us to run our base offense while slowing the defense down by making them think.
A new formation costs our opponents' practice time just to cover the what-ifs.
Script for success!
Full Course Here:
#JMOSystem
One variation on the 4 Verticals concept is the switch or "Swag". Outside receivers set the landmarks and inside receivers use
#1
for a natural rub.
The key here in this look is that the X becomes the adjustor/bender player.
Drive out of 3x1
We start by tagging the Basic.
#1
to Basic Side=Torque
Closest WR to ball opposite Basic=Under
#3
runs a Pylon Post to occupy M & Backside Safety (Alert)
Post Snap:Peek at Torque then work Inside Triangle
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Full Course Here:
A good X puts the defense in a bind.
2 defenders creates a numbers advantage in the box.
It's important to get QBs to understand the importance of getting an athlete the ball in space.
A 7-yard throw can turn into a 70-yard gain.
RPO Manual:
Gun Counter is one of our 4 base run concepts.
✔️Easy to teach
✔️Numbers advantage
✔️Great angles
✔️Can be dressed up
✔️Can be run with Double/Triple Option & RPOs
Some insights on our Split G/T RPO in this video:
Our Spring Ball Install Equation:
12 Practices = 4 Day Install X 3
Throw the entire system on the whiteboard and build out the install from there.
We start this process with our inside & outside zone runs.
Full Course Here:
This is a big one. One of the greatest high school coaches in Arizona history. His father was on Frank Kush's staff. AND he's a Sun Devil alum. 😈
Welcome to the man that will oversee our tight ends,
@CoachMohns
!
🔗 -
#ForksUp
///
#O2V
Rail Drive Combo (Drawing):
3x1
RB has been tagged on the Rail a 5 yds beyond the LOS working to the numbers vertical.
Y runs the Basic.
Full Course Here:
#JMOSystem
Two things here:
1.) Pop the back late when teams set their shades to your the offset
2.) Y Cross behind bubble screen is a nice way to take advantage of a team that wants to fly to the bubble.
#JMOSystem
Y Cross
Tag the crosser.
In this Y Cross Concept,
#2
runs the Bubble.
How we run the Bubble has changed and evolved over the years and we've settled on the backpedal bubble because it's effective.
Y Cross Course:
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Y Cross, Y Not? (2 of 4)
This is a full progression for us.
✔️Read 2 is the Y Cross
✔️Y Releases vertical over Mike, pushes vertical for 10 yards, cross hash at 12, 15 to opposite sideline
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A great scheme is only great if it is executed.
Don't cut yourselves short on time when it comes to the techniques necessary to carry out your schemes.