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IET ARCADE
@IETArcade
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digital artist, Solo game dev,animator, soundtrack art E Join us at discord https://t.co/6R7otj7ioS Dono: https://t.co/aY0y3j1gSZ
London, England
Joined August 2012
Added trail FX for weapon based characters. Will probably use coloured trails as a visual que to highlight tracking attacks similarly to Tekken. Ko-Fi: #FuriaRoyale #indiedeveloper #gamedevelopment #ScreenshotsSaturday
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@MXgonngiveitoya @RealMikeHollow Do you think we could be the vocal minority? Because every time I say something like this I get jumped on like flies to shit. Starting to feel like many people are just fine with the current state of Tekken. I wouldn't hold my breath for much of anything to change.
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Did jump-in attacks translate over well from 2D to a full 3D fighter? Ko-Fi: #FuriaRoyale #indiedeveloper #gamedevelopment
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@KingJae QCB+1 will never be changed. The devs themselves wanted this move as an integral tool in Bryan's meta. That's why it's so ridiculously spammable. It's time to accept this a Tekken for a newer audience where mashing buttons and getting results is key.
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@TheLoneGamer VF5 doesn't have a vs CPU mode? Yes, this game already has that and will be stacked with additional single player content. Games often forget about those kinds of modes to focus on Online. I'll be bring back many of the modes seen in the Ikemen version and more.
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@Seizui_ Nice, I had a something similar occur with my character Beth and SF's Marisa. Also Azumi and Tekken 8's Reina come to think of it.
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@MartialBeauty05 We have a traditional Akido style grappler in "Azumi" and an MMA fighter in "Beth".
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@GamersGoinBlind You wont have to wait long. I don't know if you missed it at the discord but I've gone back to the patreon format. So you guys will get to play the early builds.
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