Hatson
@HatsonFGC
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I post about SF6 tech, framedata and hitboxes. I work on Frame Assistant Tool (FAT) for SF6 and SFV. https://t.co/ImcqEdPzvY | https://t.co/lCSlf0Dad4 | https://t.co/5n49N1MHYO
Iceland
Joined June 2010
@viri_maridian It's a pretty standard input for SF. Specials already exist that use these for variable effects / versions. Modern users can access it via L+M / M+H / L+H
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@NBreeniverse @broskiFGC @Sajam Waiting for that very obvious Metro City DLC that brings Cody, Guy, Hugo, and Poison or Rolento.
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@Killbawx @broskiFGC I like AKI but I'm still triggered by the fact she doesn't have OD versions of 214MP and 214HP. Not like it's missing buttons for it, it'd just be MPHP and LPHP. I don't see a reason she doesn't have it. But it's not like she needs it either. Just feel unfinished.
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@broskiFGC @Sajam Still waiting for Guy to come back. Zeku and Kimberly ain't it. Urien in SFV was fun enough though, and Jamie is that for me in SF6. Still just want Guy though.
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@jchensor Yeah the 4HK juggle timing is tricky to do manually if you don't have some perfect juggle route into it. Also hard in one combo there doing the OD fireball (hold) just as the other fan lands on JP's head, since only one projectile can be on screen. Have to manually delay it 1-2F.
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@jchensor I actually got sidetracked from FAT making my own Mai combo. So at least I got more than half a combo during last lab session. But not a lot of FAT work. ๐
New Mai max damage without Flame stocks? Only works on standing tall characters: Zangief, Marisa, JP. Lots more to explore here tbh, this is just me getting a bit distracted from doing her data for FAT. Last combo is just for fun. @Kasai_AU You might be interested too. #SF6_Mai
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New Mai max damage without Flame stocks? Only works on standing tall characters: Zangief, Marisa, JP. Lots more to explore here tbh, this is just me getting a bit distracted from doing her data for FAT. Last combo is just for fun. @Kasai_AU You might be interested too. #SF6_Mai
ใขใใณ่ ในใใใฏใชใ ๆๅคงใณใณใ 6295dmg ใใใใ้ซใใฎใใฃใใๆฏ้ๆใใฆใใ ใใ๏ผ #ใขใใณ่
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@OlafRedland Okay Mai LK TC into Akuma Air Fireball is sick concept for an actual SF character.
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Early Mai data and notes are up. Still WIP, some data and notes are still missing, but most of the basics are up. Will try to have her 100% finished at some point tomorrow. Shoutouts to @TsuguSpabobin and @GelatinLab for the help.
Initial Mai data is up on FAT! @HatsonFGC, @TsuguSpabobin and co are working on getting it fully fleshed out so please bear with us! ๐ฑ๐ ๐ฅ๏ธ๐ Also, for the love of god, move to Bluesky ๐ฆ
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Mai 5MK has better hitbox priority and slightly further range. Framedata is exactly the same except that Mai's 5MK is -4 on block while Terry's is -2 on block. #SF6_Mai
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@youngmilk512 @AisuArcher @AutoMattock Neither of those would really qualify either. If we're talking 5MKs that actually have low crush properties, here you go: Cammy E Honda Jamie Ken Luke Manon Ryu Terry E Honda's 5MK has by far the best hitbox priority for this. Manon's is also really good (but also steps forward)
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