The first award of the day is for AAA Excellence, accessibility in a game made on a big budget / by a big team.
The winner is -
@SonySantaMonica
for God of War: Ragnarök!
Congratulations!
With their history of accessibility dating all the way back to their 2016 Uncharted 4 accessibility video, to their two awards today, it's no surprise that this year's winner of Most Dedicated Studio is -
🏆
@Naughty_Dog
Seeing yourself in games make you feel like you belong, which is why we are excited to recognize
@justdancegame
in their representation of wheel chair users. Keep up the amazing work!
🏆 Best Representation
Accessible games can be a game made on a small budget / by a small team, which is why we are proud to present
@grumpygamer
,
@phrenopolis
and the rest of the Monkey Island, crew with the award for Indie Excellence!
🏆 Award ceremony date!
The winners of the GAconf Awards will be revealed by
@stevesaylor
& friends on the IGDA-GASIG YouTube channel, on Wednesday Jan 25th, 9am PST (12pm ET, 5pm GMT). See you there!
#gamedev
#indiedev
With Sony Interactive Entertainment titles taking home awards for AAA Excellence, Best Blind/ Low Vision Accessibility, Best Deaf/Hard of Hearing Accessibility, and Most Improved, it's no surprised that this year's Most Dedicated Publisher award goes out to them.
"Assist Mode is options. Players don't have to turn them on. But the choice is there, should they need it. At the end of the day every team wants their game to be played and enjoyed by as many people as possible."
@vidaisonline
on
@controlremedy
#GAconf
#gamedev
#accessibility
#GAconf
Europe 2021, two days of free game accessibility talks and networking on April 5th-6th. Speakers include indie, AAA, publishers, platforms, specialists, gamers!
Full schedule and registration at , see you there!
#gamedev
#indiedev
#accessibility
We are excited to offer ASL, BSL, Audio Descriptions, and captions in English, French, German, Spanish (LAM) and Portuguese (BR) for tomorrow's awards!
* Default:
* ASL:
* BSL:
* AD:
Big changes for the next
#GAConf
!
📅 Sept 28th & 29th - Extending to 2 days!
🌐 Online for everyone's health and safety!
👥 Digital Networking Opportunities!
Biggest News? We're working with our sponsors to provide this event FREE to all attendees.
🏆 Award ceremony date!
The winners of the GAconf Awards will be revealed by
@stevesaylor
& friends on the IGDA-GASIG YouTube channel, on Wednesday Jan 25th, 9am PST (12pm ET, 5pm GMT). See you there!
#gamedev
#indiedev
We are incredibly excited to announce the finalists for the GAConf Awards 2023!
This year we have 19 categories, shortlisted by an expert panel, with winners decided on by a combination of public and jury vote.
🗳️Voting is NOW until December 3rd!
Info -
As summarized by
@XboxP3
, this year's Most Dedicated Developer is a passionate, talented individual driving change, innovating, acting as lighthouses for their peers.
Congrats to
@MissFire4
and thank you for all the work you do.
You are an inspiration.
🏆 Announcing the first ever
#GAConf
Awards, hosted by
@stevesaylor
!
It's a direct continuation of the industry wide movement to continue recognizing stellar efforts of people across and around
#gamedev
to raise the bar for accessibility.
Read more:
🏆 Award ceremony date!
The GAconf Awards winners will be revealed by
@stevesaylor
& friends on IGDA-GASIG's YouTube channel on Wed Jan 24th, 9am PST (12pm ET, 5pm GMT).
See you there!
#accessibility
#gamedev
#indiedev
Digital Accessibility Specialist
@ShellELittle
— aka
@WatchMixer
streamer SisterPaws, leads a panel on Neurodiversity within gaming and how we can all be better allies within the industry at large.
Full lineup & schedule is now online! 🥳
Two days of accessibility talks & panels; learn from AAAs, indies, charities, and of course directly from the words and lived experiences of disabled players.
April 11th-12th, FREE registration
#gamedev
#indiedev
It's never too late to allow more people to be able to play your game, which is why we recognize Last of Us Part 1 for greatest progress within a single game through remakes/remasters, patches, or mods!
Amazing work and second win for
@Naughty_Dog
!
📢 ANNOUNCEMENT 📢
The full schedule for
#GAconf
is live! Inc. previously unannounced speakers 👀
Two days of talks & networking on accessibility, hybrid across Zoom, Discord & in-person venue. Registration at
#gamedev
#indiedev
📢 ANNOUNCEMENT 📢
The next GAconf is April 24th - 25th. Two days of talks and networking on accessibility across Zoom, Discord and a central London in-person venue.
Registration and full details at , incl. first speaker announcements!
#gamedev
#indiedev
Registration is open! 🎺🎉
April 22nd & 23rd, free to watch online, or attend in person at the Pullman St Pancras Hotel, London.
Registration and the first wave of speaker announcements are up at
#gamedev
#indiedev
#accessibility
Due to a couple of extra late registrations we've now sold out, which is a first for us, and at our largest capacity venue to date too. Wonderful to see the increasing industry excitement about accessibility!
#gamedev
#indiedev
#a11y
It's awards season, time to recognise and celebrate the past year's accessibility wins!
The public vote for this year's GAconf awards opens on Nov 27th, full info here -
#gamedev
#indiedev
#accessibility
#GACONF19
is a wrap! TY all who attended. Every year gets better &
better. Feel free to reach out to any of the volunteers for questions &/or talks for next year. We.can’t.wait.
#a11y
Full schedule for GAconf Europe is now up, including some previously unannounced talks!
April 22nd & 23rd, free to watch online, or attend in person at the Pullman St Pancras Hotel, London.
Registration & schedule at
#gamedev
#indiedev
#accessibility
Today is the day 🥳
The main way to view the talks is through Zoom -
Though there's also YouTube as a backup -
Networking is through discord for registered attendees, check your email for login details!
#GAconf
is a week today! There are only six tickets left for the in-person event, so if you're planning to attend jump in quick!
Two days of talks & networking on accessibility, hybrid across Zoom, Discord & in-person venue. Schedule & Registration at
📢 Full schedule live!
18 sessions over two days, register FREE at for a wealth of accessibility insight from across the games industry.
#gamedev
#indiedev
#accessibility
#GAconf
Europe 2021 has come to a close.
But something new for this year! Normally it takes a while to get the talks edited/captiones/uploaded, but the whole conference's worth of sessions is freely available online already 😁
#gamedev
#accessibility
Thank you again to everyone who made these awards possible and congrats again to all of our winners!
#GAConf
🏆 You all deserved this. Take the day to celebrate your hard work!
Speaker announcement 📢
All of them!
Full lineup & timings now online -
9th-10th Oct, hybrid online & Redmond. Registration & info at
#gamedev
#indiedev
#accessibility
With all his work,
@Super_Crip1994
uses his position, not only educate on accessibility, but to uplift voices around him so there are more disabled gamers in the conversation.
He's going to say he doesn't deserve this award but we all know exactly why he does.
It's clear to see
@Ubisoft
Forward pushed the bar considerably for online events this year, with subtitles in 10 languages, 4 different sign languages, and audio description in 2 languages.
The Most Accessible Gaming Event award is truly deserved!
🗳️ GAConf Awards '22 Public Voting is Now Open!
Visit to
☑️View the finalist list
☑️Read more about why they were nominated
☑️Vote
We hope that by proving links to informational resources, you'll feel confident about your vote!
Voting Closes Dec 8th ✨
Happy Birthday to our co-founder and co-director, the one and only -
🎂
@ianhamilton_
🎂
He’s been kicking ass prepping for our awards so wish him happy birthday and share your appreciation for all the work he does!
This conference literally wouldn’t exist without him.
🎉We're pleased to announce that all talks from last
#GAConf
(pre-record and live) are now available on our Youtube with quality captions!
Watch, share and enjoy!
Thanks again to our sponsors who allow us to get our content out for free 💕
📢 PSA!
All of the talks from all eight of our past conferences are available online, for free. Over 100 sessions covering a wide range of perspectives on game accessibility in
#gamedev
#indiedev
.
📣Announcing the next
#GAConf
, a day of networking and discussion around accessibility in video games!
📅 Monday, 21st Oct 2019
📍Plexal, Here East, London << NEW LOCATION
Early bird tickets are on sale now! Student tickets are also available.
🎮Miss out on
#GAConf
? No worries!
All the individual sessions are now available on our Youtube channel!
#gamedev
Check out the Playlist here >>
‼️ CC is not on the videos yet as we hired a professional to ensure quality. We appreciate your patience!
Look, we aren’t wasting your tweets!
We’re telling you to SAVE THE DATE for next
#GaConf
!
October 2nd & 3rd, Seattle Metro Area
Hopefully you saw this 🙏🏻
Continuing to elevate the bar for gamers with low or no vision,
@Naughty_Dog
takes home the award for Best Blind/ Low Vision Accessibility! Amazing work.
📢 Announcement 📢
We're cycling between cities, so GAconf won't be in San Francisco this year. The next event will be in Seattle in early September! An EU event the following month would be too soon, so the next GAconf EU will be in early 2021.
#gamedev
#indiedev
#accessibility
💪 "Nothing about us without us."
The key to creating accessible experiences is listening to people with disabilities.
#GAAD
In honor of this, we've compiled our new LIVED EXPERIENCE playlist of 35 videos across our conferences:
Today is the anniversary of the first ever
#GaConf
!
We pulled it off with minimal staff and have only grown since then.
Can’t wait to see everyone next month!
📣 Registration is now LIVE 📣
📅 October 24th & 25th
📍 Hybrid Event: online (free) and Redmond, WA (paid)
Space is limited for the in person event, so register today!
#gamedev
#a11y
Learn more at:
🏆Indie Excellence: Accessibility in a game made on a small budget / by a small team
The finalists are:
- As Dusk Falls
- Sifu
- Return to Monkey Island
📢 Speaker announcement!
@LaurakBuzz
on a rarely discussed topic - accessibility for aphantasia, and how considering it benefits all players.
Free registration at , see you there!
#gamedev
#accessibility
📢 First speakers for GAconf Europe!
Forza Horizon 5 case study from
@weareplayground
,
@RNIB
's gaming research,
@GarethFW
on building policy,
@CariWatterton
on late-stage indie accessibility, and much much more!
April 11th - 12th, FREE registration at
And that's a wrap on
#GAConf
Europe 2022!
🙌Thank you to our speakers, staff, and sponsors for making this event possible.
Miss it live? No worries! We've got all the talks up in one Youtube playlist ready to go, fully captioned!
#gamedev
#a11y
.
@ShellELittle
explains how something that distracts a neurotypical person will most likely be a barrier for a neurodivergent person — resulting in them being unable to continue their experience.
#a11y
#GACONF19
#SweetSpot
🎮♿️
Today marks the 9th Annual
#GAAD
! ♿
Our second announcement - as of today all of the talks from our most recent conference are now freely available on YouTube
#gamedev
#a11y
#GAAD2020