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EvrMoar Profile
EvrMoar

@EvrMoar

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Following
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Combat Lead @Zenimax_Online Veteran & Ex-Esports Pro My Opinions are Mine. Previously Riot R&D, VALORANT, COD/Warzone.

California
Joined August 2011
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@EvrMoar
EvrMoar
10 months
👾 I'm now Combat Lead at Zenimax Online!!!👾 I'm excited to help define sharp combat on a unannounced project. I'm stepping into an amazing team, I think they have all the right ingredients to make something special. Now to get in and do some cooking, hopefully you'll like it!
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@EvrMoar
EvrMoar
4 days
@Koalifier It was not at Riot, but long ago I was asked by executives if we could IN THE MIDDLE OF A MATCH move players to a bot match without them noticing. Preventing them from a bad match if they spent money recently, it was a good laugh because no but terrifying if it becomes possible.
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@EvrMoar
EvrMoar
4 days
@Koalifier That's very true, and the scariest honestly; I worry more when AI gets to the point where you can't notice it isn't a real player.
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@EvrMoar
EvrMoar
4 days
@JoINrbs The whole community, and each player, is constantly changing in skill so you keep needing to update skill rating to see"Is Player A is better then Player B"; if you spend time making matches that can't find a players skill you can no longer match make to force wins/losses.
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@EvrMoar
EvrMoar
5 days
@Jeopardy408 LOL It's hard to talk about something in small 250 character limits when it's a complex economy of math. I think it's good to be skeptical if this were true(or a company wants it), why play a PvP game if the experience is decided and it's not "My skill has an impact".
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@EvrMoar
EvrMoar
5 days
@Bisquiits All, any dev with a MMR decay system, does is reduce your MMR when you return based on the amount of time you've been gone based on the data; so that again you don't get stomped and also give other players a free win. Again all in service of a fair match so you play more.
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@EvrMoar
EvrMoar
5 days
@Bisquiits Players play games more when they have fair matches, data has shown this. It's more advantageous to make sure matches are fair and that's why match makers are built that way. That's why they care about you having a fair match when you return, so you don't get stomped and leave.
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@EvrMoar
EvrMoar
5 days
@quokkastaire If you wanted more "loose" match making, you can say "Hey matchmaker, allow matches to be made that allow a winrate where Team A has a 60% chance to win". Now there is a chance that you will randomly get hard or easy matches. That doesn't mean "put you in losers queue".
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@EvrMoar
EvrMoar
5 days
@chivejar You would need to hire a mathmatician to try and make your own match making algorithm(why most studios use True Skill). Then you need machine learning people to run simulations to build and tune it, ultimately to do something that data has shown doesn't increase engagement.
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