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Dennis_Eb - Wishlist Pico Drift on Steam!
@DennisBaensch
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#gamedev - Support and wishlist Pico Drift: https://t.co/kEHu8Wm34g Looking to hire me or in need of assistance? Feel free to contact me
Osnabrueck - Germany
Joined September 2010
@KaidoGenkai Yes, to keep everything fair in game modes where lap times matter, I can currently set maps to either dry or wet Basically it all starts with the map. On top of that checkpoints or other gameplay elements are placed and you choose the time of day, weather, traffic, police, etc
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@KaidoGenkai Thx! That’s already included, but the effect is rather minor for now For the demo, levels will have a slightly wet road. More weather effects (and thus more or less grip levels) will come later
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@lcoopcooperl Yes official races/events take place on pre made maps (there are leaderboards for them) The map editor will only be available in a future update. I need to make sure everything runs smoothly first
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@lcoopcooperl Thanks!! that makes sense. That map doesn’t have many tiles for now. Later players will be able to create their own maps and cities, and more and more tiles will be added to the editor
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@_____Peter_ @VehiclePhysics EVP uses the unity wheel collider and this component does use friction curves
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@TheAdmiester Ohh I thought it was original (skid) Only two files for the engine is amazing. I thought it’s atleast low/mid/high-rev Nice
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@GramanhFolcwald Yes! I’ve been thinking a lot about how to recreate a specific retro look And I think the most important part is leaving out a lot of elements -showing only what truly matters. No yellow paint needed 😀
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@f11bot It's definitely midnight! 🕛 (but you'll be able to play your maps in the morning, at noon, and in the evening as well)
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