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Dbug
@DefenceForceOrg
Followers
866
Following
16K
Statuses
18K
Game Developer (Adeline, Heliovision, Eden, Funcom), Retro Enthusiast (Oric, Atari, Audio), YouTuber (https://t.co/pwPJVEmVRO) https://t.co/Exuv4jjvBl
Norway
Joined September 2014
@blyts Releasing my own hobby game last December made me clearly aware that keeping a real day job was the smart thing to do, because even if you somehow go through all these issues, you are still competing against the 19k other games released on Steam the same year.
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@QuantumJos I've only used it for doing some servers ssh connections, did not even think about it for bbs: Does it do all the fancy ansi colors and stuff like that?
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@RabzZgaming The game I released last December is more or less of the same type (except it uses a text parser), and yes that took forever... and it always take a very long amount of time if you want to provide a polished experience to the players.
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@MuseumCommodore Does anyone know if there's some technical description on how the Spectrum version was achieved, because both the framerate and quality of graphics, road splits, etc... is very very well done!
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@ibisum Thanks, but I got a deck from work so I have anything I need on my side. I've the core stuff working but there are still no proper mapping, you can't select containers, and you still can't enter your name in the scores. I'll poke you when I have a testable version :)
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@PoweredBy_Azure @QuickFrance_ Y'a quelques années en revenant en France avec ma copine j'ai vu un Quick et ca m'a donné envie d'un Quick'n Toast... ca a pris plus de 20 minutes pour l'avoir, et le truc était tout mou et assemblé de travers: Ni Quick, no Toast, comme on dit souvent "c'était mieux avant" 😅
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@ArtimusLeton @SwiftOnSecurity The three persons I knew had one in my friends and family really loved theirs and found the UI nicer to use than Android and iOS. 🤷
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