De-Panther Profile
De-Panther

@DePanther

Followers
1K
Following
32K
Statuses
3K

Developer. WebXR, WebGL, Unity, XR, etc... Working on games. AR/VR enthusiast. WebXR Export (Unity) - https://t.co/11EqGThm6b 🇮🇱

Joined October 2008
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@DePanther
De-Panther
4 years
Hands models now in WebXR Export for Unity. Merged. Thanks @rcabanier @Tojiro and the people at the WebXR discord for the help and feedback. Tested on Oculus Quest 1. I wonder how well it works on Hololens 2. Demo at: #WebGL #MadeWithUnity #OculusQuest
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@DePanther
De-Panther
13 hours
@Kultuk You can change audio track😱😱😱
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@DePanther
De-Panther
2 days
@Kultuk @shaysegal Yes. But look on the Quest store to see if there are enough experiences that you want to play.
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@DePanther
De-Panther
8 days
I'm thinking about going over the source of our GGJ game, explaining Unity+WebXR+Networking in a Youtube video. Live or pre-recorded?
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@DePanther
De-Panther
10 days
Our @globalgamejam game is now live at @itchio Aliens vs Helicopters Aliens stores air in their spaceship using bubble gun. Helicopters stops them by popping the bubbles. Added mobile AR mode (on Android) for those with no headsets. Play in the browser
@DePanther
De-Panther
17 days
WIP - @unity + WebXR + @coherenceio on Desktop, Android and Quest 3. At @globalgamejam
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@DePanther
De-Panther
10 days
RT @DamariMandy: Thank you @Keir_Starmer for calling us today and all your support in getting Emily home. Hamas held Emily in @UNRWA facili…
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@DePanther
De-Panther
15 days
@CiroContns @unity @coherenceio @globalgamejam "helicopter"🤣 The front screen displays the headset view
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@DePanther
De-Panther
15 days
@CiroContns @unity @coherenceio @globalgamejam Huge alien steals air, Helicopters needs to pop the air bubbles. There's a build, but we didn't finish it. Will try to make it playable on the weekend.
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@DePanther
De-Panther
16 days
RT @IndieChattie: Here is T-Minus. A short game, made in 48 hrs, by me and @DancingEngie during the GlobalGameJam 2025 that just ended. I…
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@DePanther
De-Panther
18 days
Global Game Jam at @unity office, must gear up accordingly
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@DePanther
De-Panther
18 days
Made a quick video with tips for WebXR Export in Unity. For those in game jams and have some questions
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@DePanther
De-Panther
20 days
In 2015, at the same week of the GGJ, there was a stabbing terror attack in a place that I visited daily. The GGJ theme was "What do we do now?". We developed "Escape The Bus" thinking "What would I do in a bus terror attack?". This week we had 2 attacks not far from there.
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@DePanther
De-Panther
21 days
@benz145 Google has great and passionate devs that work on the platforms, but awful business support for small devs/partners/clients. They mentioned ARCore in the report. Well, the play store still doesn't know how to properly handle apps with ARCore.
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@DePanther
De-Panther
21 days
My feed: Come visit Game Dev event in TLV, and a report about terror attack in TLV
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@DePanther
De-Panther
1 month
Adding Gamepad and Keyboard support to Worlds Demolisher🎮⌨ Working on switching between the different inputs🖱 Now it'll be playable on even more devices🤩
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@DePanther
De-Panther
1 month
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@DePanther
De-Panther
1 month
RT @rcabanier: FYI this feature shipped in 36.2 so it should available to everyone. Any WebXR that uses passthrough can now be bigger than…
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@DePanther
De-Panther
1 month
@_GABRIEL_C_R_ @IndieGamescoil @button_peanut What I got was: The possibilities of custom assets importers. Raycasting using GPU. Investing in tools when it's possible.
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@DePanther
De-Panther
1 month
Got back home from the meetup to this🤷‍♂️
@noatishby
Noa Tishby
1 month
🚨 BREAKING: Rocket sirens are ringing in Tel Aviv and throughout central Israel, sending millions of Israeli citizens running for shelter.
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