![De-Panther Profile](https://pbs.twimg.com/profile_images/796846948649234433/NJ9rVaRJ_x96.jpg)
De-Panther
@DePanther
Followers
1K
Following
32K
Statuses
3K
Developer. WebXR, WebGL, Unity, XR, etc... Working on games. AR/VR enthusiast. WebXR Export (Unity) - https://t.co/11EqGThm6b 🇮🇱
Joined October 2008
Hands models now in WebXR Export for Unity. Merged. Thanks @rcabanier @Tojiro and the people at the WebXR discord for the help and feedback. Tested on Oculus Quest 1. I wonder how well it works on Hololens 2. Demo at: #WebGL #MadeWithUnity #OculusQuest
6
7
84
@Kultuk @shaysegal Yes. But look on the Quest store to see if there are enough experiences that you want to play.
0
0
1
Our @globalgamejam game is now live at @itchio Aliens vs Helicopters Aliens stores air in their spaceship using bubble gun. Helicopters stops them by popping the bubbles. Added mobile AR mode (on Android) for those with no headsets. Play in the browser
0
2
9
RT @DamariMandy: Thank you @Keir_Starmer for calling us today and all your support in getting Emily home. Hamas held Emily in @UNRWA facili…
0
2K
0
@CiroContns @unity @coherenceio @globalgamejam "helicopter"🤣 The front screen displays the headset view
1
0
1
@CiroContns @unity @coherenceio @globalgamejam Huge alien steals air, Helicopters needs to pop the air bubbles. There's a build, but we didn't finish it. Will try to make it playable on the weekend.
1
0
1
RT @IndieChattie: Here is T-Minus. A short game, made in 48 hrs, by me and @DancingEngie during the GlobalGameJam 2025 that just ended. I…
0
4
0
@benz145 Google has great and passionate devs that work on the platforms, but awful business support for small devs/partners/clients. They mentioned ARCore in the report. Well, the play store still doesn't know how to properly handle apps with ARCore.
0
0
6
RT @rcabanier: FYI this feature shipped in 36.2 so it should available to everyone. Any WebXR that uses passthrough can now be bigger than…
0
3
0
@_GABRIEL_C_R_ @IndieGamescoil @button_peanut What I got was: The possibilities of custom assets importers. Raycasting using GPU. Investing in tools when it's possible.
1
0
2