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All City, Kitty! Profile
All City, Kitty!

@AllCityKitty

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Hello. 🐱 Hobbyist gamedev log. Focus on gamedev. But, just to be clear: Black Lives Matter! Trans rights are human rights! no NFT shit. He/Him

Berlin, Germany
Joined April 2020
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@AllCityKitty
All City, Kitty!
7 months
I made a little thing and you can play it. (It’s still a prototype, but most things I wanted to get working are there) Both for PC and Mac. 🎾🤖 #indiegame #lowpoly
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@AllCityKitty
All City, Kitty!
4 months
Here it is in action.
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@AllCityKitty
All City, Kitty!
3 years
Rigging (I should try custom shapes for the animation bones, but … meh). #lowpoly #blendernpr
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@AllCityKitty
All City, Kitty!
3 years
Down In The Dungeon passed 500 downloads over the weekend 👻👻👻👻👻 Made a small update and set a minimum price for it, just to see how that affects things. #lowpoly #indiedev #indiegame
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@AllCityKitty
All City, Kitty!
4 months
Not as smooth as I want it to be, but the cpu racers now go around the track much faster and more natural. What I like is that the AI is still pretty dumb but effective, yet still has some parameters for control and variety.
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@AllCityKitty
All City, Kitty!
3 years
The city is growing. It might be a while before I put more art and assets in. The goal for the near future is to block out more tiles, iterate on those I already have and see what's fun to ride in or not. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 months
City course 🏢🏎️🏁
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@AllCityKitty
All City, Kitty!
2 years
More adventures with procedural animations. It's a little easier, when you know exactly where the feet need to be 😸 It's a mix of blending between poses and rigging with constraints in unity. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
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@AllCityKitty
All City, Kitty!
3 years
Got inspired by all the spooktober things to make a little spooky dude … or spooky girl … booo knows?! 👻🎃 #lowpoly #indiedev #madewithunity #spooktober
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@AllCityKitty
All City, Kitty!
2 years
Going for a little rover ride. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
I don't have much time for gamedev atm, but I've been playing around with this little sci-fi exploration vehicle the last couple of weeks. Still super rough. Not very happy with how the wheels are connected, but it's the best I could make it work so far. #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
Sold a few copies on Down In The Dungeon on the weekend, so I'm giving away some more keys to get it for free (they need to be claimed on itch). #indiegame #indiedev
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@AllCityKitty
All City, Kitty!
2 years
Even at this rough stage, I'm very happy with the changes. Flow and readability are much better now and the randomness already creates some nice combinations of city tiles. #screenshotsaturday #lowpoly #indiedev #indiegame
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@AllCityKitty
All City, Kitty!
4 months
Adding more things. The trees are mesh billboards that look kinda weird up close, but they are good enough for the background. #screenshotsaturday
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@AllCityKitty
All City, Kitty!
2 years
Reworking the cycling lady character to have more appropriate gear to explore a foreign planet. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 months
I really like using vertex colors and scriptable objects to create variations of objects. Prefab variants are nice, but annoying to stay on top of.
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@AllCityKitty
All City, Kitty!
11 months
Super rough, but I'm playing around with the idea of what if Art of Rally was a rogue-lite. Race between checkpoints in a small open world. You can earn extra fuel, repair your car and such to keep going. Something like that. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 months
First little driving test 🏎️🛣️
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@AllCityKitty
All City, Kitty!
6 months
He‘s not very aggressive yet, but already harder to beat—as intended. You need to bounce those balls around to hit him on the side or the back. #indiedev #indiegame
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@AllCityKitty
All City, Kitty!
3 years
This is a fairly small detail, but getting this right adds so much. The ghost can now leave the level instead of the game just loading the next one when the condition is met. #indiedev #lowpoly #spooktober
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@AllCityKitty
All City, Kitty!
1 year
You know it had to happen eventually. (I have to clean up that procedural animation code. It got quite messy lately 🙀) #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
Builing a new bike controller with the procedural animations and playing around with the easy roads plugin. I still need to dial in some values, but it's working pretty well so far. #lowpoly #indiedev #proceduralanimations
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@AllCityKitty
All City, Kitty!
6 months
Lots of work; not much gamedev lately. I had a little bit of time today to clean up some things and work on this robot. #lowpoly #indiegame #indiedev
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@AllCityKitty
All City, Kitty!
1 year
Been swamped with work lately. But, today I had some time for gamedev and started rebuilding the delivery system. 📦😺 Works well with the new moves. #lowpoly #indedev #indiegame
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@AllCityKitty
All City, Kitty!
3 years
Starting to add a little bit of life to everything. I think this is a good LOD. A few little things here and there, but not much to get stressed over. (I'm particularly happy with the little black portal particles) #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
1 year
Currently runs like ass, but for the first time in forever, the game has a basic game loop that seems to be kinda rubost and can be built upon 🙀 #lowpoly #indiegame #indiedev
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@AllCityKitty
All City, Kitty!
11 months
Got the absolut core working. I kinda want to avoid a money resource. You can earn extra seconds to extend the time you need to clear the next checkpoint. Or spend it to repair your car or on upgrades, when you think you are fast enough. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
Still rough, but the rover can now use his floaties to travel over deep waters. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 years
Implemented Yarn Spinner and got the first little mission working. 📋🛩️ Very happy that I it got this all to work. Bolt's state machines are a super handy tool to structure all of this. #madewithunity #madewithbolt #indiedev
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@AllCityKitty
All City, Kitty!
2 years
A little write-up of how the procedural cycling animations work. I will go over the concept, not over specifics of code. Use it as a base for what you can do with it. This is very WIP and there might be other/better solutions for a lot of things. #indiedev #proceduralanimation
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@AllCityKitty
All City, Kitty!
10 months
A little hacky still, but trains! 🚃 #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
10 months
I was fighting with some weird unity thing for hours, but now it works fine again. The basic tile effects do their thing. Now on to the more complicated ones. 🏌️‍♀️⛳️ #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
So, here it is! My little #spooktober ghost game. 🎃👻🕹️ Free on Win + Mac 🏰 5 little levels Spooky 🎹 by @musicvsartstuff Please let me know if anything breaks (I hope it doesn't 🙀) #lowpoly #indiegame #madewithunity
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@AllCityKitty
All City, Kitty!
2 years
Still some hiccups and I have no plans on doing anything with it, but this is fun to play around with. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
7 months
Getting to the bullet hell part 👹 (It should be noted, that this is my interpretation of the genre … I don’t play those) #indiegame #indiegamedev
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@AllCityKitty
All City, Kitty!
10 months
Poor man’s wfc. But, everybody likes to see it do it’s thing, right? #indiedev
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@AllCityKitty
All City, Kitty!
3 years
Going on a little adventure ride this #screenshotsaturday I came across the lovely bikepacking illustrations by concrete.road again and wanted to make something with that vibe. No idea where it's going, but it's fun doing so far. #indiedev #madewithunity #lowpoly #res64
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@AllCityKitty
All City, Kitty!
4 years
This #screenshotsaturday , let me show you around the plane's world a little. 🛩️ The environments are coming along nicely. Still a lot to do, though. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
10 months
Took the trains from the old plane game to make some variations. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
And how everything looks when you fly around in the world. It's been quite the rabbit hole, cretaing all those tools myself, but it's slowling coming together again. #screenshotsaturday #indiedev #madewithunity
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@AllCityKitty
All City, Kitty!
2 years
Going for a little ride in my test scene.🐄🌲🚵‍♀️🏡 #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
Bummer. Itch does not allow me to sell the game for less than $1. So, the sale is off, unfortunately. The weekend still needs some celebrating and I want to play around with the itch-thingy, so I will try to generate some keys. #indiegame #indiedev
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@AllCityKitty
All City, Kitty!
3 years
Finally got rid of overlapping in the city creation, so it's much more solid now. Also added animations back in and placeholder cars now spawn correctly. They are still too chaotic, but that's extra realism. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
It's too hot to do anything more complicated than automated fences. (And even that made me bang my head on the table. List items or children … too hot to remember the difference 🔥) #indiedev #madewithunity #procgen
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@AllCityKitty
All City, Kitty!
3 years
Taking the new animations for a test ride. Feels much more dynamic now. Transitions aren't great, yet. But, there's a little moment, where the cat rides out of the saddle after skidding to get back to speed, which I like a lot. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 years
For this #screenshotsaturday we are leaving the busy city to explore some landscapes by plane. 🌄🛩️🌊 It's really relaxing to just fly close to the ground and test out the early UI for a photo mode. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
2 years
Would anyone be interested in how the new bicycle rig works? I won't have time to make a video about it, but could post a little write-up here, if this would help someone. #indiedev #proceduralanimation
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@AllCityKitty
All City, Kitty!
4 years
Found a good way to quickly and reliably make some puffy clouds in blender. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
2 years
🏁Vroom, vromm, #indieracers !🏁 I'll be your host this week. I don't have a lot of new things to show. But, I'm sure you have! Let's see them here. Show us, what's new in your racing game! Thanks to @Stoked_Sloth for hosting last week. #indiegame #indiedev
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@AllCityKitty
All City, Kitty!
2 years
🎵 Get out of my way! I'm a radical bike cat! 😸🎵 Made more road tiles, blocked out some city tiles and did some under the hood stuff. #lowpoly #indiedev #indiegame
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@AllCityKitty
All City, Kitty!
2 years
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@AllCityKitty
All City, Kitty!
1 year
Not sure if I should make it this snappy, but I’m adding wallrides. 🧱 #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
I hope everybody had a great time over easter. Took the time to finally update unity and some assets and improve the plane controller a little, after learning some new tricks. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
2 years
Still a lot to dial in, but the kart can go around a track with all kinds of bends and bumps now. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
Happy #screenshotsaturday Here's some relaxed riding around and enjoying the landscape. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
2 years
It works! First time the houses were generated when all the city tiles are loaded in. Still need to fix some small issues, dial in LODs and set the right materials, but that should be simple. Wohooo! #lowpoly #indiedev #procgen
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@AllCityKitty
All City, Kitty!
4 years
I'm giving mesh clouds another try. It's still a little overdramatic, but I like the direction. ☁️🛩️☁️ #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
Submarine module is go! 🌊🛩️🌊 Also, I'm taking the time to update and rescale most of the assets. The world scale was a bit off from the start as I just started painting the terrains without giving too much attention to it. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
4 years
Working on the water shader. I'm not happy with the wave pattern, yet. But, I like how it flows along with the river mesh. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
4 months
I was able to mostly copy my driver AI over without having to adjust too much 🥳
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@AllCityKitty
All City, Kitty!
3 years
New bike day! It's based on the cat's bike. Took a photo of a bike I liked as reference and the proportions fit like 95% 😸 #screenshotsaturday #blendernpr #lowpoly #greenstar32
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@AllCityKitty
All City, Kitty!
3 years
Doing some rigging today. Finaly made it so the cat can rotate the bars. #lowpoly #blendernpr
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@AllCityKitty
All City, Kitty!
4 years
I've been doing a lot of cleaning up prefabs and refining some under the hood stuff in the last few days. Next goal is to block out a few more city sections and checkpoints. #madewithunity #indiedev
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@AllCityKitty
All City, Kitty!
3 years
Managed to make the snow trail more high res by using a smaller rendertexture and offsetting it in the terrain shader based on the player position. #madewithunity #indiedev #shadergraph
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@AllCityKitty
All City, Kitty!
2 years
Started building a little racer AI that sits on top of the kart controller. 🤖🏎️ #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 months
Racecar outline renderer test
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@AllCityKitty
All City, Kitty!
3 years
Using some uninspired times to fix things. 🛠️ So when the inspirations hits again, I can just do that and don't get distracted by my mess all the time. #indiedev #madewithunity #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
When testing is just too much fun …🪂 #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
2 years
Sketching some lowpoly racers 🏁🏎️ #lowpoly #b3d #indiedev
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@AllCityKitty
All City, Kitty!
4 years
Lots of things to fix still, but deliveries and cars are working again with the random city generation! 🎁🚴‍♀️🚗🚐 #madewithunity #madewithbolt #indiedev
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@AllCityKitty
All City, Kitty!
11 months
Move, sheep, get out the way! 🐑 #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
10 months
@OskSta I wanted to give this a go, ever since you posted this. Finally wrapped my head around it and got it to work. I does involve a lot more thinking at fist than just placing sone tiles. Worth the effort, though.
@AllCityKitty
All City, Kitty!
10 months
Poor man’s wfc. But, everybody likes to see it do it’s thing, right? #indiedev
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@AllCityKitty
All City, Kitty!
3 years
Nothing beats a bike ride! 🌲🚴‍♀️🌄 Looking forward to sketching new environments when the work project is done. But, I made some new spruce trees! #screenshotsaturday #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
And some shots from the camera roll. 📸 (I should really add an adjustable focus) #indiedev #madewithunity #lowpoly
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@AllCityKitty
All City, Kitty!
1 year
Still very much in the block out phase, but the core systems works pretty reliable now. I think next I want to work some more on the game flow. #lowpoly #indiedev #indiegame
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@AllCityKitty
All City, Kitty!
3 years
Improved a little on the racing. 🛩️🏁 The rings should be more readable now and the code is a bit more robust to easily setup new races. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
4 years
Nothing beats a bike ride! 🌄🚴🏬 This #screenshotsaturday it's a holiday around here, so no deliveries today. Just a ride through the city. #madewithunity #madewithbolt #indiedev
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@AllCityKitty
All City, Kitty!
3 years
So, I added a title and some lovely music by @musicvsartstuff . Also, there are now 5 little levels that I like. I will spend the next few days cleaning up some things and then will hopefully have it ready to be played before Halloween 👻🎃 #indiedev #spooktober
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@AllCityKitty
All City, Kitty!
3 years
When you didn't pack enough food and you bonk. #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
2 years
It’s getting better! It still messes up the leg pattern sometimes. And I want it to suptly lead the rotation with the upper body, but that creates weirdness at the moment. #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
Some more camera shots for this #screenshotsaturday 📸⛺️🌳 I'm very happy how well the assets work from this perspective. And with all the shiny procgen tools, sketching those environments is fun and quick. #lowpoly #indiedev #madewithunity
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@AllCityKitty
All City, Kitty!
5 months
I call this one The Wizard 🧙‍♂️ #indiedev #indiegamedev
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@AllCityKitty
All City, Kitty!
7 months
Bring in the robots 🤖 #lowpoly #indiegamedev
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@AllCityKitty
All City, Kitty!
7 months
Adding more robots 🔫🤖 This one is more of a sniper, that tries to stay away from the player. #indiedev #indiegame
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@AllCityKitty
All City, Kitty!
2 years
Allowing them to drift makes the AI racers pretty good. It's fun just to watch them race. 🤖🏎️ #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
Procedural generation: doing more work so you can be lazy later. 😸 #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
Oh no, I didn't give the water a collider and I guess now I have to make a submarine module for the plane. 😹 #indiedev #madewithunity
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@AllCityKitty
All City, Kitty!
3 years
I mean: it is kinda weird walking in cycling shoes, so please excuse the WIP walking cycle. #madewithunity #indiedev #lowpoly
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@AllCityKitty
All City, Kitty!
3 years
Added a super important feature. You can now place your bike freely to include it in the shots of your epic adventure. #indiedev #lowpoly #madewithunity
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@AllCityKitty
All City, Kitty!
3 years
City creation works well enough now to ride around in it (I didn't put the animations in yet). Today I rebuilt the minimap. Works much better now. But, the little loading phase creates some disorientation. Will have to fix that. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
Bouncing around between things atm. Been tinkering with the wave race clone again. This is the sketch for a water park track. 🛝🛟 #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
Little bit of a style test. I'm debating how cartoonish I want the graphics to be. But, as I found those nice nodes for unlit shaders by @Cyanilux , I'm thinking … very cartoonish!? #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
4 years
Sometimes, you've got to learn things the hard way. I was really unhappy with the game’s performace lately. Turns out: instead of trying to be clever, just activate batching and be done with it. 😹 It's back to 60+ fps now. #madewithunity #indiedev
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@AllCityKitty
All City, Kitty!
1 year
A little bit of clean up on the animation states. They don't overlap as much anymore. I'm happy with the detail where the tire skids s little when you don't land a trick perfectly. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
Quick sketch for a character selection screen. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
2 years
I wanted to make those little god rays last year. But, I didn't have a good idea of how to solve the issue that they needed to be invisible when the camera is behind them. Finally found a way to solve this with a shader. #indiedev #shadergraph #spooktober
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@AllCityKitty
All City, Kitty!
3 years
I played Art of Rally again and wanted to try out a similar camera angle. It's not too bad, really. Gives a nice view of the roads. #lowpoly #indiedev
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@AllCityKitty
All City, Kitty!
3 years
And here it is in game. Next up: Waterfalls. (Don't go chase 'em!) #screenshotsaturday #madewithuniy #indiedev #lowpoly
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