Riv
@Ahr_Ech
Followers
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Following
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Statuses
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Ahr-Ech art / animation / game design Made #PepperGrinderGame with @XEECEEVEVO on music and @mp2games on ports and dev support pfp by @meowza
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Joined July 2011
First boss had to be altered quite a bit to support some mechanical changes from a while back, so here's how that's going ¯\_(ツ)_/¯ #PepperGrinderGame #gamedev
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Finding secret paths is a little more interesting now. #PepperGrinderGame .#screenshotsaturday #gamedev #indiedev
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I'm sure the enormous owner of this weird cave-kitchen won't mind if we just. #screenshotsaturday #PepperGrinderGame #gamedev #indiedev
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Trickier than the chef makes it look, I guess. #screenshotsaturday #PepperGrinderGame #gamedev #pixelart
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Been working on this little fan animation of @trudicastle's Prince character for a while. #pixelart #animation
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No safer place to store your gold than inside a giant beetle. That's what they say, right?. #PepperGrinderGame #gamedev #indiedev #pixelart
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Thinking about new ways to use the grappling hook. #screenshotsaturday #PepperGrinderGame #gamedev #indiedev
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In honor of #ARMOREDCORE coming back,.here's a little more of the mecha we teased in Pepper Grinder's announce trailer stomping around my test environment. #screenshotsaturday #PepperGrinderGame
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I've been quiet about #PepperGrinderGame for a while. Burnout sucks. Lockdown sucks. My dad died in January. But things are starting to move and working feels good again, so everyone asking what's up can rest assured the project is not dead.
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This shopkeeper seems legit. Definitely just a friendly moleman. #PepperGrinderGame #screenshotsaturday #gamedev #pixelart
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What kind of mining equipment IS this? What's the point? Can I talk to the foreman? .#screenshotsaturday #PepperGrinderGame
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If you want to fight Mint you'll have to catch up to her first, and she won't make it easy! #screenshotsaturday #PepperGrinderGame #gamedev
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most of the treasure and stuff isn't placed in this stage yet, but uhhhh grappling hook + cannons is pretty fun.#screenshotsaturday #PepperGrinderGame
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No frame-by-frame animation here. Just sprites being moved / rotated procedurally. #Construct2
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So stoked to fully announce #PepperGrinderGame !!.Thanks so much to my little team with @XEECEEVEVO doing music and @mp2games handling ports and some nifty tech!.
Shipwrecked and robbed of her treasure, Pepper must spin up her trusty drill sidearm to reclaim what the mischievous Narlings stole. Announcing Pepper Grinder from @Ahr_Ech - coming to Nintendo Switch and PC next year!
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Hey I get it, nobody asked for water levels. But hear me out-- no air timer. Right? and it's just like normal drilling but slower and you sink a little bit. Yeah? That okay?.Okay. Now about the ice levels-- oh nice pitchforks btw. #PepperGrinderGame #gamedev
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Made some bouncy, flippy, shiny coins to knock out of things. #screenshotsaturday #PepperGrinderGame #gamedev #indiedev
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please don't ever try to do this in real life.#screenshotsaturday #PepperGrinderGame #gamedev #indiedev
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Being able to ride upside down is cool and all, but maybe tying yourself on isn't the best idea, guy. #PepperGrinderGame #gamedev #indiedev
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Holy polygonal collision, Batman. #screenshotsaturday #PepperGrinderGame #gamedev #indiedev #Construct2
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Heat seeking drill torpedoes are a good idea. This is not terrible and nothing can go wrong. #screenshotsaturday #gamedev #indiedev
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New collision system for this boss. #PepperGrinderGame #gamedev #indiedev. #Construct2's platformer behavior hates rotating platforms. So.
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Not the best scarecrow. #PepperGrinderGame #gamedev #indiedev . Now to go practice animating birds some more because I clearly need it!
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MORE PARALLAX. MORE POLISH. MORE MUSCLE MOLE. #screenshotsaturday #PepperGrinderGame #gamedev #indiedev
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Still chipping away at this little experiment one or two days out of the month. #construct2 #gamedev #indiedev #pixelart
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Pepper Grinder.Giving mountains indigestion since 2017.#screenshotsaturday #gamedev #indiedev #pixelart
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I took the whole "funnel the player into learning how to defeat enemies" thing pretty literally, I guess. #gamedev #indiedev #giantfunnels
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Last night's boat progress. Ironically, they're worried about swamp monsters. #PepperGrinderGame #gamedev #indiedev
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Most of the coolest things you can do in #PepperGrinderGame started as neat bugs, like this. #gamedev #indiedev
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People say gameplay is all that matters, so from now on #PeppeGrinderGame levels will be deemed complete after mockup. #screenshotsaturday
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This is for the actual skeletons, but I messed something up and now I kinda like them exploding into dry bones. #PepperGrinderGame #gamedev
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Don't think I ever showed these stun and stand animations for the Goliath boss. #PepperGrinderGame #screenshotsaturday #gamedev #pixelart
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Sometimes you gotta just sit on the bottom and think a while. Preferably without distraction. #PepperGrinderGame #screenshotsaturday
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I remembered that #PepperGrinderGame has a world map and that it should probably be a thing that actually works and tracks data. #gamedev #indiedev #pixelart
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I tried really hard to take the day off and relax, but now I've added dynamic lighting to my fake 3D thing. #Construct2 #gamedev #indiedev
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Mirroring for left-right movement isn't that jarring during normal platforming but I got tired of it during the otherwise smooth drilling, so.#PepperGrinderGame #pixelart
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the Gatling Bit lets you swap drilling for run n' gun shenanigans in #PepperGrinderGame .#screenshotsaturday
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Got the basic loop going for this boss I'm rebuilding. Time to set up phase 2 and 3 of the fight to make things interesting #PepperGrinderGame #gamedev
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Narwogs hide all sorts of shiny things in their grubby nests, including keys. #screenshotsaturday #PepperGrinderGame #gamedev #indiedev #pixelart
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Not much to look at just yet, but maybe these will lead to some neat level gimmick puzzles? #screenshotsaturday #PepperGrinderGame #gamedev
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#screenshotsaturday #PepperGrinderGame.just a little startup animation to kick off the beginning of a level
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