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魔女姫 Olivia!!
@Abzol
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It's Olivia!! That's me. [EN/SV/日本語][26/♀]
Sweden
Joined May 2009
@KihraOfTemerity Clipped from a full session recording or stream usually so i get why but it's still bad
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@apfiiez Eternal rule: profile your shader and figure out if its good or bad Rule of thumb: branching is bad when it produces uneven times across the warp; so as long as both sides of your if statement are similar enough (oftentimes the only difference is what color you store!) its okay
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@and_coder @iquilezles This isn't very useful for shaders because youre never shipping bytecode anyway so output cannot be known; but you should definitely profile the shader or just learn that step()s reference implementation is a ternary and branching is fine as long as its consistent across the warp
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@sweetheartl_g @TheWorstOfTwt He was praising nazis and Hitler on alex jones' show years ago already man really is just like this. Isn't more to it
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@Rojardino Committing the cardinal sin here of making estimates without profiling but seems to me that its mostly cpu time causing these issues.
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