OLM Digital, Inc. R&D Division.
Research and development in computer graphics for movies and cartoons.
オー・エル・エム・デジタル 研究開発部門です。
映像制作関連の研究開発・社内情シス 両方担当しています。
OLM OpenTools: Free plugins for After Effects, Maya, etc. All the tools are used in our productions.
OLM OpenTools: After EffectsとMaya等の無償プラグインです。これら制作現場で実際に活用されています。
仕上げ支援技術のプロジェクトページを作成しました。数枚は人の手で塗り、残りは本技術で推定します。
Our technology asks artists to colorize only a few line drawings in a sequence manually, but colorizes the rest of them automatically.
OLM OpenToolsのタップ穴補正ツール OLM Peg Hole Stabilizer を更新しました。様々なコンディションのタップ穴に対応&補正精度を向上しました。ぜひ活用ください!
New version of OLM Peg Hole Stabilizer has been released - improving accuracy.
4年に1度開催されていたオープンラボOLM R&D祭が隔年に?! 2022年10月中旬ごろ開催計画中です。ただいま準備中、後日スケジュール等アナウンスします!
We are planning to hold our Open Labs (OLM R&D Matsuri) around mid-October 2022! Full details of the schedule: TBA.
#SIGGRAPH2023
でBOFの他、Poster2件の発表、Electronic Theater Retrospective Celebrations の上映があります。LAで皆様と会えることを楽しみにしています!
Our activities at
#SIGGRAPH2023
are as follows:
#SIGGRAPH2023
でDevOps in ProductionのBOFを主催することになりました。最近SVNからGit、SconsからCmake、VcpkgとConanの勉強、Jenkinsの運用でCIの実装などでみなさんといろいろ共有ができたらうれしいです。
8月6日、日曜日、10h-12hです。
@cgpipeliner
yes, it would be possible, however it would requires a lot of development efforts. for blender, you would need to recompile blender, for opentoonz there is a SDK but the API is quite different from After effect/photoshop, so it s not immediate. we didnt look at natron
adding the new information about day 1..
We are co-developing our new 2D sakuga tool (named SAKUGADO) with TOEI animation. We'd like to introduce this in our presentation!
📷
First time BOF at
#SIGGRAPH2023
. "DevOps in Production". We are moving from SVN to Git, Scons to Cmake, considering Vcpkg and Conan, extend our usage of Jenkins for better CI. We hope to be able to exchnage on those topic with all of you
We are thrilled to announce the project Sprite worked on, "Gudetama: An Eggcellent Adventure", has been nominated for the 2023 International Emmy® Awards in the Kids: Live-Action category! 🎉🎉🎉🎉
@nmann_dev
Thank you for contacting us. We don't have any mac at the moment in our company. So developing for mac would imply some investment and human cost for maintenance. The demand is high so we may consider it in the future. In that case we ll announce on this twitter.